Trò chơi đua xe động vật trong UNITY Engine
114.691 lượt xem;
- AnimalRacing.sln
- project /
1
2 Microsoft Visual Studio Solution File, Format Version 11.00
3 # Visual Studio 2010
4 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AnimalRacing", "Assembly-CSharp.csproj", "{2ECC10BB-C2E6-C634-B2A1-14D813888EA8}"
5 EndProject
6 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AnimalRacing", "Assembly-CSharp-Editor.csproj", "{D313327F-58BD-F6BF-7F86-C6AD6A09E6E0}"
7 EndProject
8 Global
9 GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 Debug|Any CPU = Debug|Any CPU
11 Release|Any CPU = Release|Any CPU
12 EndGlobalSection
13 GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 {2ECC10BB-C2E6-C634-B2A1-14D813888EA8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 {2ECC10BB-C2E6-C634-B2A1-14D813888EA8}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 {2ECC10BB-C2E6-C634-B2A1-14D813888EA8}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 {2ECC10BB-C2E6-C634-B2A1-14D813888EA8}.Release|Any CPU.Build.0 = Release|Any CPU
18 {D313327F-58BD-F6BF-7F86-C6AD6A09E6E0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
19 {D313327F-58BD-F6BF-7F86-C6AD6A09E6E0}.Debug|Any CPU.Build.0 = Debug|Any CPU
20 {D313327F-58BD-F6BF-7F86-C6AD6A09E6E0}.Release|Any CPU.ActiveCfg = Release|Any CPU
21 {D313327F-58BD-F6BF-7F86-C6AD6A09E6E0}.Release|Any CPU.Build.0 = Release|Any CPU
22 EndGlobalSection
23 GlobalSection(SolutionProperties) = preSolution
24 HideSolutionNode = FALSE
25 EndGlobalSection
26 GlobalSection(MonoDevelopProperties) = preSolution
27 StartupItem = Assembly-CSharp.csproj
28 EndGlobalSection
29 EndGlobal
2 Microsoft Visual Studio Solution File, Format Version 11.00
3 # Visual Studio 2010
4 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AnimalRacing", "Assembly-CSharp.csproj", "{2ECC10BB-C2E6-C634-B2A1-14D813888EA8}"
5 EndProject
6 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AnimalRacing", "Assembly-CSharp-Editor.csproj", "{D313327F-58BD-F6BF-7F86-C6AD6A09E6E0}"
7 EndProject
8 Global
9 GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 Debug|Any CPU = Debug|Any CPU
11 Release|Any CPU = Release|Any CPU
12 EndGlobalSection
13 GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 {2ECC10BB-C2E6-C634-B2A1-14D813888EA8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 {2ECC10BB-C2E6-C634-B2A1-14D813888EA8}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 {2ECC10BB-C2E6-C634-B2A1-14D813888EA8}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 {2ECC10BB-C2E6-C634-B2A1-14D813888EA8}.Release|Any CPU.Build.0 = Release|Any CPU
18 {D313327F-58BD-F6BF-7F86-C6AD6A09E6E0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
19 {D313327F-58BD-F6BF-7F86-C6AD6A09E6E0}.Debug|Any CPU.Build.0 = Debug|Any CPU
20 {D313327F-58BD-F6BF-7F86-C6AD6A09E6E0}.Release|Any CPU.ActiveCfg = Release|Any CPU
21 {D313327F-58BD-F6BF-7F86-C6AD6A09E6E0}.Release|Any CPU.Build.0 = Release|Any CPU
22 EndGlobalSection
23 GlobalSection(SolutionProperties) = preSolution
24 HideSolutionNode = FALSE
25 EndGlobalSection
26 GlobalSection(MonoDevelopProperties) = preSolution
27 StartupItem = Assembly-CSharp.csproj
28 EndGlobalSection
29 EndGlobal